DEVLOG / V1

Fog Lamp Station v1 Development Log

The first release focuses on one complete, playable, deployable short text survival game.

Why a static site

Fog Lamp Station does not need accounts, leaderboards, or cloud saves. Astro generates the readable content pages, while the TypeScript browser engine runs game state. Cloudflare Pages only serves static files.

This makes the guides, endings, privacy page, and development log readable as real HTML without requiring client-side game code.

A+ UI direction

The game page uses a fog-lamp terminal style: compact resource chips, a sticky Action Deck, staged topology, route detail, and local save tools. Guides and logs use an incident-file style that stays readable and restrained.

The latest route work moved all seven outcomes into the topology, expanded story depth, and separated recoverable evidence gaps from resource or safety failures. The interface avoids generic neon game-site treatment and keeps action copy direct.

Next steps

Future games should be added through the shared content registry so game detail pages, guides, ending notes, contact guidance, sitemap entries, and support pages stay aligned.

Real ad scripts are not part of v1, and the game page does not show advertising inside the play area. The priority remains playability, mobile usability, reliable local saves, and credible content.